![]() If you use any other debugger, the guide below does not apply to you. The instructions below assume that the Visual Studio Debugger is used for plug-in development. If these two options fail, restart Autodesk Maya. ![]() Alternatively, the MEL loadPlugin command can be used. open wisp.mod and edit line 1: to be equal to the location of the repository.if MAYA_MODULE_PATH is not set, any of the following directoriesĬ:/Program Files/Common Files/Autodesk Shared/Modules/maya/Ĭ:/Program Files/Common Files/Autodesk Shared/Modules/maya.follow instruction in README file included in the download.Build generated solution, preferably with visual studio.Run install.bat, when asked to update submodules choose yes.This environment variable should point to your /Autodesk/ folder. create an environment variable called MAYA_SDK_DIR.make sure you have CMake 3.14 or higher, Visual Studio 2019, and Windows SDK 3.0 or newer installed.Table of contentsĭownload latest release from the releases page. Bringing real-time ray-tracing to the Maya viewport using the Wisp real-time ray-tracing library.
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